Affliction Warlock raid bosses guide

Patch 10.0 Last Updated: 12th Nov, 2022
Wexi Affliction Warlock Author
Wexi

Note: This guide was written before Dragonflight was live

Raid Bosses

Sepulcher of the First Ones

Vigilant Guardian

Single Target / Cleave
15
25
30
35
40
45
50

Covenant: Night Fae

Legendary: Relic of Demonic Synergy

Just do single target damage and dot some big mobs from time to time that aren’t going to instantly die once you dot them. Also as this boss room is quite large don’t forget to preplan your movement with circle and gateway.

Skolex

Single Target
15
25
30
35
40
45
50

Covenant: Night Fae

Legendary: Malefic Wrath

Pretty straightforward single target fight with heavy movement every now and then. Thus the most important thing in this fight would be to preplan your movement with circle and gateway. Other than that, there is nothing special. Just use your CDs on cooldown from the start.

Artificer Xy'mox

Single Target / AoE
15
25
30
35
40
45
50

Covenant: Night Fae

Legendary: Relic of Demonic Synergy

Place your circle that way so you can dodge rings or get to the portal faster. Most of the time, you want to use your CDs as often as possible, but you can hold the ones before the lust, so you make sure to have them during it. Also, try keeping soul rot for intermissions unless you are going to lose a cast of it.

Dausegne

Single Target
15
25
30
35
40
45
50

Covenant: Night Fae

Legendary: Malefic Wrath

You can place your circle in the middle of the room, dodge every other ring, or put it on the side and try dodging double rings. Dodging double would be a good play but not really necessary because warlock is one of the tankiest specs in the game thus, you can just take some of them in the face. Don’t forget to save some shards for barrier and an add spawning to nuke it as fast as possible.

Prototype Pantheon

2T Cleave / 4T Burn Phase
15
25
30
35
40
45
50

Covenant: Night Fae

Legendary: Relic of Demonic Synergy

Not much to say about this fight. Just make sure that everything is dotted, and you have damage for the ritualists spawns. You may also preplace circle in a good position to deny the hand grip. 

Lihuvim

Single Target / Cleave
15
25
30
35
40
45
50

Covenant: Night Fae

Legendary: Relic of Demonic Synergy

Don't forget to think about where you want to place your circle and gateway since this boss also has a huge room. Don't forget to save shards for the synthesis phase as well.

Halondrus

Single Target
15
25
30
35
40
45
50

Covenant: Night Fae

Legendary: Relic of Demonic Synergy

This fight has almost no random mechanics and is all about preplanning your movement spell abilities during the intermissions. They should never be randomly used and must be hard assigned and be the same every pull. Thus you need to think about or look at other people's kill videos and remember how they use soulshapecircle, and gateway.

Anduin Wrynn

Single Target / Cleave
15
25
30
35
40
45
50

Covenant: Night Fae

Legendary: Relic of Demonic Synergy

Make sure that you have CDs for the intermission phases. Also, stack up shards for Monstrous Souls when they begin casting Necrotic Detonation. And be careful with using circle during blasphemy to not collapse with anyone else.

Lords of Dread

2 Targets
15
25
30
35
40
45
50

Covenant: Night Fae

Legendary: Relic of Demonic Synergy

Constant 2 target fight with barely anything happening during it. Just dot bosses, dodge some green swirlies and hold your CDs for swarm phases. Make sure always to have DSM, darkglare, and singularity for every swarm cast.

Rygelon

Single Target / Adds
15
25
30
35
40
45
50

Covenant: Night Fae

Legendary: Wrath of Consumption

Preplace your circle on the side on top of the circle spawn to be able to enter singularity before the bang cast ends. Don’t forget to hit the matter inside the singularity and be careful not to overkill the orbs with dots. During the singularity after bang don’t forget that you can use agony on spheres for higher shard generation.

The Jailer

Single Target / P3 Cleave
15
25
30
35
40
45
50

Covenant: Night Fae

Legendary: Relic of Demonic Synergy

Pre-place your circle before the pull to your chain spot, and you want to use it once you are getting gripped by chains to the boss for the first time. Next, grip you want to dodge with gateway must also be pre-placed before the pull. Use circle to get back to your spot after rune knock, and keep nf blink if you need to move quickly to the far holes.

In p2, try always to have Phantom Singularity ready for mc to break people out of it faster and discuss with your raid leader what mc you should stun with shadowfury, which should be every other one.

In p3, have your felhunter ready so that you can help with interrupts on adds after torment. Also, always save Phantom Singularity for torment adds and other CDs as well. Don’t forget to look where you need to place gates on p3 to dodge the defile and where you need to place your circle. P3 is very hectic and fast, and you won’t be able to react to anything there on the spot; every single thing regarding your movement must be planned ahead.

Most of the time, you would want to use pact or resolve for torment casts on any of the phases since it’s going to be your main source of damage.

In the "secret phase" the most important thing is going to be to not die with the debuff that’s going to be assigned to warlocks due to them being the most tankiest ranged class in the game. Be extra careful with your defenses in this phase and just try to survive as much as possible.

Sanctum of Domination

The Tarragrue

Single Target
15
25
30
35
40
45
50

Legendary: Malefic Wrath / Relic of Demonic Synergy

Good anima powers: Any stat amplifiers, Erratic Howler, Potent Acid Gland, Disembodied Mystic Hands.

Maintain Curse of Weakness on the boss. Place your Demonic Circle and Demonic Gateway somewhere randomly just to reduce movement during Hungering Mist

Use your cooldowns on pull and every 2 minutes after that.

Eye of the Jailer

Single Target/Cleave
15
25
30
35
40
45
50

Legendary: Malefic Wrath / Relic of Demonic Synergy / Decaying Soul Satchel

Use Demonic Circle to dodge Annihilating Glare.

Use Soul Rot on pull and then keep it for DSM and Darkglare during intermissions.

The Nine

Single Target / 2 Targets
15
25
30
35
40
45
50

Legendary: Decaying Soul Satchel / Relic of Demonic Synergy

Maintain Curse of Weakness on the bosses. Don’t forget to use Demonic Circle / Demonic Gateway to reduce movement during the fight. 

You want to use your burst cooldowns on pull and then every 2 minutes. The fight is very simple and has nothing special to it. Depending on how long an add lives during phase 1 it may be worth dotting it up. If it gets blasted in a few seconds then don’t waste many GCDs on it and focus on damaging the boss instead.

Remnant of Ner'zhul

Single Target / Cleave
15
25
30
35
40
45
50

Legendary: Decaying Soul Satchel / Relic of Demonic Synergy

Maintain Curse of Weakness on the boss. Use Demonic Circle to deal with the Malevolence knock back. Once the orbs spawns start pre-doting them asap while they are buffed by Eternal Torment.

You don’t want to start spamming raptures till the buff is removed by tank cleave. Orbs spawn roughly every 45 seconds so keep that in mind when using Phantom Singularity and Soul Rot. Essentially Phantom Singularity is gonna be used on every orb set by casting it on boss and Soul Rot is gonna be used every second set. You may also delay your first burst cooldowns on pull by 5-8 seconds to cleave down the first orb which spawns 15 seconds after the pull.

Soulrender Dormazain

Single Target / Cleave
15
25
30
35
40
45
50

Legendary: Decaying Soul Satchel

Maintain Curse of Weakness on boss. Place Demonic Gateway to help raid team deal with Warmonger Shackles. Use Demonic Circle to deal with Torment easier.

On pull you want to hold your burst cooldowns till the adds spawns which is roughly 30 seconds into the fight. You then want to use your cooldowns on the 3rd and 5th add spawn. Since the add spawns are roughly every minute that means you always keep Soul Rot for them. They also live long enough to dot them with Agony. And don’t forget to spam Seed of Corruption instead of Malefic Rapture during add waves once they are all together.

Painsmith Raznal

Single Target
15
25
30
35
40
45
50

Legendary: Decaying Soul Satchel / Relic of Demonic Synergy

Maintain Curse of Weakness on the boss, but also keep in mind that you always need to re-apply it after the intermission.

Use Demonic Circle to dodge Spiked Balls and Spiked if needed. If playing Decaying Soul Satchel it’s important to time Soul Rot to cleave balls every time to benefit from the legendary, keep in mind that Spiked Balls spawn every 40 seconds during phase 1,phase 2 and phase 3.

If you are playing with Decaying Soul, you want to hold your cooldowns on the pull for a few seconds till Spiked Balls spawn so you can benefit from the legendary, and don’t forget to cleave with soulrot. Dotting Spiked Balls is pointless as an affliction warlock, so if your raid is struggling with them, you better respec to destro. For phase 2 and 3 you want to play the same as you did during phase 1. Don’t forget to cleave with soul rot and hold it for Spiked Balls.

Guardian of the First Ones

Single Target
15
25
30
35
40
45
50

Legendary: Malefic Wrath

Maintain Curse of Weakness on the boss. Pre-place Demonic Circle and Demonic Gateway for easier movement. Use your defensives (Dark Pact and Unending Resolve) during purging protocol.

This boss is a complete dummy, 5 minute patchwerk sim, nothing much to say about burst cooldowns. If you want to look into it you can literally look rotation on raidbots quick sim.

Fatescribe Roh-Kalo

Single Target / Cleave
15
25
30
35
40
45
50

Legendary: Decaying Soul Satchel

SoS can be an optional talent if you need more damage for the adds.

Maintain Curse of Weakness on the boss. You can also use Curse of Weakness on adds during the intermission and help with slows on tank adds during P1,P2 and P3 with Curse of Exhaustion. Important to use Soul Rot on adds if possible.

Your burst cooldown usage may vary depending on the strat but most likely you want to keep your burst CDs for boss damage so, you are not going to use them during the intermissions. Instead you want to use them on pull and at the beginning of the second phase and most likely 2 times during the last phase as well.

Keep all 3 basic dots corruption, agony and SL on your off target which is usually going to be tank add during P1,P2 and P3.

You want to learn the tank add kill timers so you can maximize Phantom Singularity and Soul Rot cleave damage which is very important. Usually it dies roughly every 40-60 seconds so try saving it for them and see how it works for you. If you are keeping it so long that you lose an extra use then stop holding it. Also don’t try to cleave little adds with anything but PS, SR, SoC since dotting them with agony and other dots isn’t worth the GCD cast.

Kel'Thuzad

Single Target / Cleave
15
25
30
35
40
45
50

Legendary: Wrath of Consumption

Maintain Curse of Tongues on Soul Reavers during the intermission. You want to use your felhunter to help out the raid with kicks which are very important in this fight during both phases.

The fight isn’t very damage dependent so your burst cooldowns should be used depending on where your raid team needs your damage the most. Most efficiently it would be to use them on the pull then again during intermissions, except the last one.

During the last intermission you want to use your cooldowns closer to the last phase to extend your dots with DarkGlare on Kel’Thuzad too. Be careful with Phantom Singularity and Soul Rot usage so that you always use them on adds for the most efficiency, use Seed of Corruption to spread Corruption on Frostbound Devoted adds when they spawn. Try to use Agony on the adds that seem to live the longest.

Sylvanas Windrunner

Single Target / Cleave
15
25
30
35
40
45
50

Legendary: Relic of Demonic Synergy

Use Curse of Weakness on Sylvanas in P3. Use Demonic Gateway to dodge Veil of Darkness during P1 and P2, you may also use them to help your team deal with Wailing Arrow during P3 on the last platform. You also want to use Dark Pact if affected by Wailing Arrow or if you are targeted by Veil of Darkness during phase 3 or any other dangerous situation such as having 2+ bleed stacks on p1, etc. During phase 3 you can also utilize Demonic Circle to deal with pushback after the Merciless soak.

Phase 1 duration is roughly 3:30 minutes you want to use your major CDs on pull and use them again whenever they are up to DPS Sylvanas. The way you do damage to Arrows and Sentinels is to cast 2-4 Agony’s on them, depending on how fast or slow your raid team is killing them, use Phantom Singularity, Soul Rot, Seed of Corruption to spread Corruption and spam Malefic Rapture. If the adds are dying too fast then you can skip dotting Agony's part and just use PS, SR, SoC and spam raptures. You also want to focus on saving a few shards before Sentinels and Arrows spawns. Also don’t forget that they are good targets to snipe a few shards with Drain Soul

During Phase 2 you want to use your first set of major cooldowns during the first wave of adds. Remember to use DSM early to spread your dots faster. Start dotting UA and Haunt on main target then dotting agony on the 2 main adds, you then want to spread corruption with SoC, SL on the 2 main adds, and other dots following your basic burst rotation.

Don’t forget that you only want to dot 2 main adds since they live long enough to make worth of your dots. Only way you cleave little adds is by PS, SR and SoC cleave. Second set of your cooldowns during phase 2 are going into Sylvanas second burn phase. 

In phase 3 you will mostly use your DSM and Darkglare on CD, only thing you have to worry about is Veil of Darkness timings since the boss disappears during them so be careful to burst in between those timings. 

Castle Nathria

Shriekwing

Single Target
15
25
30
35
40
45
50

Place your Demonic Circle before the fight somewhere on the side in case you get Echolocation.

Huntsman Altimor

2 Target
15
25
30
35
40
45
50

Always keeping Phantom Singularity and Soul Rot together is kinda hard on this fight so feel free to use them on CD. Since there are constantly 2 targets don't forget to spend your shards to not overcap. Remember that when all three dogs are dead Huntsman gets +100% additional damage so keeping a burst for it will significantly increase your overall damage.

Sun King's Salvation

Single Target/AoE
15
25
30
35
40
45
50

Try to do the most damage to priority targets and keep agony on other adds. During the shade phase always make sure to have a few shards for Cloak of Flames.

Artificer Xy'mox

Single Target
15
25
30
35
40
45
50

Find a save a spot to place your Demonic Circle for the Edge of Annihilation phase. You may also place your Demonic Gateway for your teammates so they can place Dimensional Tear away from the raid a bit easier or avoid Edge of Annihilation by placing gates from the middle of the room to the side.

Hungering Destroyer

Single Target
15
25
30
35
40
45
50

Place your Demonic Circle near your camp.

Lady Inerva Darkvein

Single Target
15
25
30
35
40
45
50

Don’t forget to re-apply dots on your main target before dotting any new adds. Once you got all the dots up you can freely spend your shards.

The Council of Blood

Single Target/Cleave
15
25
30
35
40
45
50

If you don't have a boomkin druid and you need damage for the adds you can switch from Siphon life to absolute corruption instead. (Tier 2 talent)

With single target build don’t forget to keep your agonies on as many targets as you can for shard generation.

Sludgefist

Single Target
15
25
30
35
40
45
50

You can use Demon skin or Dark Pact as your tier 3 talent. 

Always save Phantom Singularity and Soul Rot for the pillars and try to always have 5 shards for it.

Stone Legion Generals

Cleave/AoE
15
25
30
35
40
45
50

3 2 2 3 2 1 3 is recommended for progression, however if you need pure boss damage you can go with: 3 3 2 2 2 2 3

Place your Demonic Circle on Unstable Ground that you are assigned to soak since the 2nd phase. Before that you can place it wherever is comfortable for you to deal with winds.

Sire Denathrius

Single Target / Cleave
15
25
30
35
40
45
50

Pre-cast seed during first phase to snipe the adds, and also don’t forget to snap shards from them.

During the second phase prioritize your damage on Sire and Remornia. Cleave the adds when possible. Last phase is pure ST with slight movements, don’t forget to utilize your Demonic Circle to deal with Shattering Pain and Blood Price.